Monday, December 10, 2012

Need for Speed Most Wanted 2012 game play videos recorded using MSI AfterBurner

It was about time I played a new car racing game. I actually heartily followed only one such series – Need for Speed. Even though they lost their path midway, they have brought back the style of play we used to love. The Need for Speed Most Wanted was the best in the series and I really loved the couple of Underground games.

Need for Speed Most Wanted (2012) is their latest title. They maybe going with the same name to show that they are back on track. Unlike the old times, I didn’t try to get hold of the game right on the first day and finish it off in one or two days. I’m old now, I take things slow. :P

But anyways, after playing for about a week, I managed to finish the single player mode. My driving skills are bad. I hit the posts and cars too often. There is something about handling the car though. Handling is still not as natural (or maybe it’s the other way) as the pre-Pro Street titles were. I guess that the physics engine underneath is still based on the one that came with Pro Street. It’s not that hard, but it is not that smooth either. (Arcade vs. Simulation? Is Most Wanted 2012 a simulation?)

One thing I should say is that this game needs pretty heft specs if you want to use the ultra settings. It actually utilizes both the CPU and the GPU resources as much as it can. If you have a deficiency in either end, you will notice it. I didn’t have much trouble with my PC though. ;)

Need for Speed: Most Wanted 2012 tested with 12 CPUs
Need for Speed: Most Wanted 2012 tested with 14 video cards

Here’s my 22 video YouTube playlist. =)

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