Now that NVidia has released a version of GeForce Experience that allows us to stream gameplay videos straight to Twitch, I had been playing around with it.
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Friday, December 20, 2013
[Rant] Live streaming to Twitch
Tuesday, November 26, 2013
[Rant] How much data do you use on the phone?
When I upgraded to the iPhone 5S, I got LTE connectivity. Until then I had been using the iPhone 4S with unlimited 3G data. Even though it was unlimited, practically it I couldn't even use up 2GB per month. My average monthly usage was around 1.3GB. It was hard work. 3G speeds were so bad with SoftBank's congested 3G data network.
According to the in built monitoring, I have used 12GB in the last 2 months. The usage in the first few days was high, because I had 7.5GB to use for 2 weeks. The billing date is 10th of each month. I bought the phone on the 25th of September. They gave me the full 7.5GB allowance until the 10th.
While LTE on the iPhone 5S is amazing, SoftBank put some restrictions how much data you can download using LTE. There are two main restrictions.
- You can only download 7.5GB (7GB without tethering) per month you hit the data caps
- On three consecutive days, the total amount downloadable before you hit the data caps
If you hit the data caps, it would be just as if you don’t have internet on the phone. You can upload stuff at full speed though. (YouTube Capture anyone?)
Sucks!
If there weren't such limitations, I could have easily used up more than 20GB per month. Right now, I don't use it for anything else other than YouTube and Browsing. I download apps and podcasts when I’m connected to Wi-Fi.
YouTube is the killer though. You cannot change the streaming quality in the YouTube app when I’m connected to a mobile data connection. Quite a dumb move Google! I mean, it is fine if that the app wants to automatically select the best quality according to the speed of the data connection. But what if you want to watch the videos at 360p all the time because you don’t have an unlimited data connection? Maybe I should download the YouTube videos and sync them to the phone. Still I have to use the dreaded iTunes. That’s the crappiest software to land the Windows application eco system. But still, I don’t want to go through the restricted speeds. So I would have to give in to iTunes.
Sunday, November 3, 2013
[Guide] What are the best settings to encode videos when uploading game play videos to YouTube?
So what the best settings for YouTube?
Monday, December 10, 2012
Need for Speed Most Wanted 2012 game play videos recorded using MSI AfterBurner
It was about time I played a new car racing game. I actually heartily followed only one such series – Need for Speed. Even though they lost their path midway, they have brought back the style of play we used to love. The Need for Speed Most Wanted was the best in the series and I really loved the couple of Underground games.
Need for Speed Most Wanted (2012) is their latest title. They maybe going with the same name to show that they are back on track. Unlike the old times, I didn’t try to get hold of the game right on the first day and finish it off in one or two days. I’m old now, I take things slow. :P
But anyways, after playing for about a week, I managed to finish the single player mode. My driving skills are bad. I hit the posts and cars too often. There is something about handling the car though. Handling is still not as natural (or maybe it’s the other way) as the pre-Pro Street titles were. I guess that the physics engine underneath is still based on the one that came with Pro Street. It’s not that hard, but it is not that smooth either. (Arcade vs. Simulation? Is Most Wanted 2012 a simulation?)
One thing I should say is that this game needs pretty heft specs if you want to use the ultra settings. It actually utilizes both the CPU and the GPU resources as much as it can. If you have a deficiency in either end, you will notice it. I didn’t have much trouble with my PC though. ;)
Need for Speed: Most Wanted 2012 tested with 12 CPUs
Need for Speed: Most Wanted 2012 tested with 14 video cards
Here’s my 22 video YouTube playlist. =)
Tuesday, September 4, 2012
Why can’t Movie Maker upload to YouTube in the background?
I wanted to upload few videos to YouTube which I edited in Movie Maker and happened to come across two incapabilities. Don’t developers at Microsoft ever come across there?
The incapabilities
YouTube would not remember your username and password once you re-launch the app. Why the heck is that? How hard is it for them to save the username and password? Why can’t it be bundled with your Windows Live ID like everywhere else?